UICity

Description

The UICity is the interface that pop-up to give building choices to the player when a lot have been chosen in the city.



The Building symbols should be spaced equally and follow the outside of the ring. Circle or oval ring should be testable by designers.
 * The Building (primary buildings groups) symbols should be spaced equally and follow the outside of the ring. There are 5 of these.

Sound: Aesthetics Animation
 * The Development (the secondary buildings) symbols follow the inside the ring. There are 12 of these.
 * The building symbols first appear when a group symbol has been chosen.
 * The building symbols are ordered clockwise
 * The spacing between the symbols should be equal
 * The center of the ring have picture of the chosen building.
 * Above the picture two textboxes with Building symbol name and with a short description of the building.
 * Underneath the picture two buttons accept and cancel
 * Accept button can only be pressed if building and development symbol has been chosen.
 * Accept button prompts the building to be build on chosen lot
 * Cancel button brings player back to city
 * Building sound when building is chosen
 * The background of the menu should have an opacity of 85%.
 * The buttons should have a bright green colorscheme:J9del.jpg
 * Chosen symbols should have backlight, to indicate that they are chosen.
 * Accept button light green when chosen
 * Cancel button light red when chosen